SmugMug users wanted basic photo editing and the few existing capabilities were cumbersome. We built a unified suite of straightforward tools for bulk or single photo edits on the site.
2014 / Design
Framing the Beginning
I drafted several wireframes for contextual flow. The team and I explored various possibilities all originating from the product "organizer" and "lightbox" where users manage photos in SmugMug.
Click images below for enlarged view
I wrote a great deal of prototype-quality, front-end code to explore the wireframes further.
A Dynamic State
Earlier on, we explored the option of directly editing in the product's "organizer" interface. I built several prototypes demonstrating how the user would make edits on their photos.
We ultimately launched a powerful new editing mode. I designed everything to be extensible and work in almost all aspects of the system. Below are screens and components of the final interface.
Ivan Makarov – Photography
Mark MacAskill – Product Management
Dale Federighi – Development
Mike Diaz – Development
Dan Wieme – Development