Defining new paradigms
The bulk of my work focused on the core OS of the mobile phone. This meant I was designing primary applications like content, messages, notifications, homescreens, and widgets. Additionally, the principle gestures for interacting with these facets.
Considering movement
I helped the team focus on solving the stickiest problems. Fluidity between the facets was crucial for the user's understanding and a premium experience. Therefore, we built dozens of motion studies to actualize characteristics before building high-fidelity prototypes.
Sweating details
Along the way, I presented the problem statements and approach we were taking to stakeholders and executives. These details helped gain approvals, relay novelty, and facilitate the right discussions.
I oversaw and contributed to the entire production, establishing both the interaction and visual design of every touch.
#1 selling smartphone in the world
Several of the products I worked on released as "My Magazine" (a personalized news and interest feature) and Settings of the Galaxy Note 3 and Galaxy S5. These functioned as default experiences on the phones and we’re announced at Mobile World Congress with other flagship rollouts.